Sale: The Foundry Nuke Studio Bundle Summer Promo!

Now through September 30th, 2015 you can save huge with the Nuke Studio Bundle Summer Promo from The Foundry! Choose from two great NUKE STUDIO bundles and save up to 38%! NUKE STUDIO TEAM BUNDLE With the NUKE STUDIO Team Bundle, you get not only the creative powerhouse of NUKE [...]

By | August 30th, 2015|Categories: Promo, Software|Tags: , , , , , , , |0 Comments

NUKE 9.0v7 is now available

An award-winning compositor, NUKE provides state-of-the-art tools designed to streamline day-to-day workflow and ensure highest quality results fast. Get the visual result you want while retaining the power and flexibility to solve any production challenge. As well improving the stability and dependability of the entire NUKE family with a large [...]

By | August 23rd, 2015|Categories: Software|Tags: , |0 Comments

MARI 3 is coming soon!

At SIGGRAPH 2015, The Foundry announced Mari 3.0 will be coming soon.  Courtney Pryce, Media & Production Creative Manager at The Foundry, showed off the latest features. MARI 3.0 New Features MODO rendering and baking OpenSubdiv support Color space management Exposed node graph Custom group nodes Arnold, V-Ray, Unreal and [...]

By | August 19th, 2015|Categories: Software|Tags: , |0 Comments

Cebas thinkingParticles 6.2 is now available

New features found in thinkingParticles 6 Subscription Drop 2 thinkingParticles Subscription Drop 2 comes packed with advanced new features that expands on the ever growing possibilities of visual effects for thinkingParticles. FX artists can now explore new ways of handling compressible fluid effects like smoke and gas, as well as [...]

By | August 18th, 2015|Categories: Plugins|Tags: , |0 Comments

AMD unveils FireRender for 3ds Max

AMD has unveiled the 3ds Max version of FireRender, its OpenCL-based GPU renderer, at Siggraph 2015. First demoed at Siggraph 2014 in its original Maya integration, the new 3ds Max edition has been developed in collaboration with Corona Renderer developer Render Legion. Functionality and system requirements FireRender is an unbiased [...]

By | August 13th, 2015|Categories: Uncategorized|0 Comments

Chaos Group V-Ray for NUKE Now Available!

V-Ray for NUKE’s new approach to lighting and compositing integrates production-quality ray traced rendering into NUKE and NUKEX. The best news, you can get it today! V-Ray for NUKE helps compositors and studios be more efficient and have more creative control. Taking advantage of V-Ray's lighting, shading, and rendering tools [...]

By | August 12th, 2015|Categories: Uncategorized|0 Comments

V-Ray showreel 2015

Chaos Group has released its 2015 V-Ray reel. Unlike previous years, the work isn’t divided up into separate reels for different market sectors, so it runs the gamut from Guardians of the Galaxy to game cinematics. Outside of Method Studios’ work on GoG, the most showstopping feature effects work comes [...]

By | August 12th, 2015|Categories: Uncategorized|0 Comments

Toon Boom Animation and The Foundry Sign Collaboration Agreement

Toon Boom Animation and The Foundry have announced that they will work jointly to introduce studios to the collective power of FLIX used alongside Storyboard Pro. FLIX, The Foundry’s web-based story development tool, allows creative teams to collaborate in one easy-to-access place. The storyboarding and pitching tools in Storyboard Pro [...]

By | August 6th, 2015|Categories: Software|Tags: , , , |0 Comments
  • Showcasing the RealFlow 2015 new features and improvements.

Next Limit RealFlow 2015 is now available

JULY 30, 2015 (Madrid, Spain) – Next Limit Technologies announces the official launch of RealFlow 2015, an out-of-the-box fluid and dynamics simulation software for 3D visual effects. This ninth edition includes all new features and updates, allowing users to achieve quality results faster than ever before; and with the addition [...]

By | August 3rd, 2015|Categories: Uncategorized|0 Comments