Monthly Archives: November 2015

Save 50% on upgrades to NUKEX and NUKE STUDIO!

Get more NUKE for less, with a special opportunity to upgrade your NUKE or NUKEX seat for a massive 50% off the regular price. Until the end of the year, you can take advantage of these incredible deals:

There’s so much to gain by upgrading. NUKEX extends your core NUKE functionality with an out-of-the-box toolkit of exclusive features, reducing the need to roundtrip to other applications. NUKEX has it all built right in: camera tracker, model builder, particle system and much more.

Step right up to NUKE STUDIO, and you’ll get the full potential of a powerful node-based VFX, editorial and finishing studio in one cohesive solution. Whether you’re working as an individual artist or as part of a collaborative team, NUKE STUDIO helps you successfully complete rapid-turnaround projects like never before.
Plus, with valid maintenance, both NUKEX and NUKE STUDIO get you two NUKE Assist seats that offer a core set of nodes for performing the everyday tasks of paint, roto, 2D and planar tracking.

Terms and conditions

  • Offer closes 31 December 2015
  • Discount applies to upgrades only—not valid on new seats
  • Offer not applicable to upgrades to PRODUCTION COLLECTIVE from NUKE, NUKEX or NUKE STUDIO
  • Discount does not apply to maintenance

Read more here:

Lumion 6.0 is Now Available!

ACT-3D have announced the launch of Lumion 6.0 and its now shipping!

New features in Act-3D’s real-time architectural visualization software include: more realistic rendering due to improvements to materials, reflections, shadows and lighting, realistic rendering of glass (transparent, translucent or frosted), physically-based materials now more accurately simulate natural roughness present on surfaces, improved interoperability with other 3D CAD software (Intelligent Importing checks and fixes certain kinds of common errors in 3D models, faster and more reliable importing of .DWG files, support for .FBX 16 files, etc.), enhanced DOF, Autumn Generator effect, improved sky realism, turn animated 3D people into silhouettes, expanded object library (animated people, new plants and trees), etc.

Some of the rendering improvements are only available in the Pro version of the software. Find out more on Lumion’s website.

To Purchase Lumion 6.0, Click Here

SketchUp 2016 is here!

Trimble announces SketchUp 2016: connected, reference, sync, comment, report, and share.

SketchUp 2016 is more connected than ever to the projects, information, and people you work with.

Whats new in SketchUp 2016?

  • Improvements to SketchUp’s inference engine – learn more
  • Updated the organization of utility dialogs on Windows
  • Overhauled the materials library
  • Trimble Connect – learn more
  • Generate Report – learn more
  • Organization in LayOut has been greatly improved with multi-layer groups – learn more
  • New tool colors and highlights.
  • New C API – learn more

Read the complete Release Notes here.

Buy here.

NUKE 10 is coming soon!

The Foundry has announced Nuke 10, the next update to its Nuke product range, adding a new raytracing renderer, improving the performance of the RotoPaint node, and extending GPU support.

In addition, users of NukeX, the extended edition of the base Nuke compositing software, will get a new Smart Paint toolset designed to simplify common tasks like plate clean-up and beauty work.

Users of Nuke Studio, The Foundry’s new VFX, editorial and finishing system, will get Smart Paint plus a new chroma keyer, improved audio tools, and a range of new timeline-based effects.

The Nuke 10 product range will enter beta on 14 January 2016 for customers with valid maintenance contracts. The Foundry hasn’t announced a date for the official release yet.

Click here to read the full article from The Foundry about all that’s new with the NUKE 10 Family.

The Foundry releases Colorway 2.0

The Foundry has released Colorway 2.0, the latest version of its iterative look design tool, and announced new subscription-only pricing for the software, which was previously available as a free trial.

You’ve already seen how Colorway can free up your creative process to let you quickly create design iterations. But with the new Colorway, there’s so much more.
With LiveSources, any element in your layout can reference multiple external files. When these files are updated, your project automatically gets the latest versions. You can also switch between multiple versions of files with a single click.

Dynamic Text lets you refine your design before the copy is final—simply update the external text file and your project will update to match. Dynamic Text is also brilliant for situations where multiple versions of the same design are required, for instance when localizing print ads.

Easily create and manage color palettes. Build palettes using a swatch system or traditional color sliders; browse from collections of palettes already stored in your file system; easily update colors across multiple projects.
Colorway is free until 12 January 2016, so why not seize this opportunity to take it for a test drive? Find out more about what these key new features mean for your design workflow, and download your copy today.

Click Here to Learn More | Click Here to Download

Abvent ships Twinmotion 2016

Abvent launches Twinmotion 2016

Introducing BIMmotion for Twinmotion
PARIS, November 2, 2015 – Abvent S.A., worldwide distributor of Twinmotion, has announced the release of Twinmotion 2016, a visualization and 3D immersion software that allows architects and designers to instantly create digital models of their 3D projects, adding life-like effects in real-time.

Award-winning Twinmotion is a real-time visualization technology developed for the Windows OS that is changing the way designers and engineers interact with their models.  Compatible with every 3D modeling software on the market today, Twinmotion is a great fit for any landscape, urban planning or building professional.  Designed with an easy, intuitive user interface, it can be used right out of the box. In addition to being incredibly easy to use, Twinmotion creates high quality images and animations in the blink of an eye.

Twinmotion 2016 has gone through a graphical optimization that makes it 25% faster both in the preparation and in the final rendering phase.

Twinmotion 2016 offers several productivity enhancements, such as:

  • automatic management of product updates
  • new Revit 2014/2015/2016 plugin
  • new SketchUp import
  • point cloud import and automatic conversion to a terrain in Twinmotion
  • terrain import from Google Earth (via SketchUp) and conversion to a Twinmotion terrain
  • enriched object library: vegetation, animated characters, vehicles, fountains
  • expanded material library: ceilings
  • project phasing

In addition, BIMmotion, the revolutionary stand-alone viewer, allows Twinmotion users to share an interactive executable (.exe) file with their clients, enabling them to explore the project on their own — following it from start to finish. All this is now possible without having to install Twinmotion. (Windows only.)

Purchase here.

 

ON1 Photo 10 is Here!

The next generation of Perfect Photo Suite is now available. Works as a standalone app and as a plug-in for Lightroom and Photoshop.

Version 10 includes the necessary tools to manage and edit your photos with non-destructive Smart Photo technology. Improve portraits, add effects, enlarge for large-format printing, share, and make complex selections or masks with minimal effort.

WHAT’S NEW IN ON1 PHOTO 10?

ON1 is excited to introduce ON1 Photo 10, the latest version of their Perfect Photo Suite. If you’re a previous owner of Perfect Photo Suite, you’ll love all the improvements they’ve made to this latest version. They’ve spent the last year working hard to improve every aspect of our app. From boosting performance to improving stability, from supercharging Perfect Browse to overhauling the user interface, ON1 Photo 10 is snappy, modern and easier to use.

  • Up to 4x faster
  • Modern user interface
  • Supercharged browse
  • Requires less memory
  • Completely redesigned ON1 Portrait
  • Enhanced color and tone controls
  • Use Perfect Resize from anywhere
  • Integrated mobile workflow
  • And Much More!

Purchase Here

The Foundry: MeshFusion for ‪3DPrinting‬ training is here!

This video tutorial will introduce you to using MeshFusion and the process to prepare results for 3D printing. 12 videos have been produced to take you through the entire process, step by step, to model and 3D print a windup toy robot, covering everything from gathering reference, setting up the backdrop images, modeling with all quads, *and* converting the fused geometry into a ready for 3D print file. Also explained are strategies for getting the best results from your 3D print, regardless of output type.

Product description

This tutorial by The Foundry’s James Darknell takes you step by step through the entire process to model and prepare a 3D printed replica of a vintage wind-up toy robot. Utilizing MeshFusion for the modeling, James also extensively employs action centers, the workplane and falloffs for modeling the base, all-quad meshes required by MeshFusion; showing you his tips and tricks along the way to obtain the best results. Once the modeling is complete he details his process to prepare the model for 3D printing on a MakerBot Replicator 2, using the MakerBot kit for MODO. However, the information provided should be applicable to nearly any 3D printing process.

During the process James will work with many of MODO’s modeling tools, demonstrating the day to day power of the workplane, action centers and falloffs. James explains using both MeshFusion ‘trees’ and the ‘fusion schematic’ and when it’s appropriate to use one over the other. Also, he shows how to check for water-tight models and how to fix them when they are not. Though recorded in MODO 901, the series begins with a ‘Considerations’ video that explains exactly how MODO 701 and 801 MeshFusion users can also follow along with the tutorial and get the same results. Once you’ve completed the training you’ll have a greater understanding of MeshFusion, and the process to prepare a watertight mesh for 3D printing, and of course a cool little robot of your very own.

Video 00: Consideration — Some notes to interface differences that will help MODO 701/801 users to follow along with the training
Video 01: Getting Started — An Introduction to the training, as well as a discussion on gathering reference, and taking photos for and setting up appropriate backdrop images.
Video 02: Robot Body — Strategy for how to best model the pieces that will shape the body in MeshFusion.
Video 03: Body MeshFusion — Setting up a MeshFusion Tree and using drag and drop to speed workflow.
Video 04: Robot Hand — Defining a custom workplane to capture rotated backdrops, modeling and MeshFusion of the arms and claws.
Video 05: Robot Feet — Modeling the feet and converting a MeshFusion tree into a schematic layout to combine multiple trees into a single object.
Video 06: Robot Head — Modeling of the various details of the head using the workplane and action centers
Video 07: Head MeshFusion — Combining all the details of the head and building a new schematic for the various head pieces.
Video 08: Extra Bits — Modeling the non-MeshFusion pieces, the Dome, screws and winder.
Video 09: MeshFusion Convert — Best practices to convert MeshFusion object into geometry for 3D printing.
Video 10: MakerBot Kit — Installing and using the MakerBot kit when preparing a Mesh for MakerBot Desktop and 3D printing.
Video 11: Wrap-Up — The finished 3D printed result and wrap up of the training.
Video 12: 701 MakerBot Extra — Additional compatibility information for 701 MeshFusion users wanting to work with MakerBot Desktop.

Purchase information

What is included with the product?

  • 12 videos segments
  • 15 scenes in LXO format
  • 10 assorted images and backdrops

Experience level:

All levels. Basic knowledge of MODO UI + navigation, some experience in general modeling will be helpful but not required.

Software compatibility:

MODO 701 SP5 or greater and MeshFusion v106

Product format:

All files delivered via electronic download. Training videos are at 1920 x 1080 resolution and narrated in English.

The MODO Kit VP ARCHVIZ by VIZPARK is Here!

The Foundry has just released a new MODO kit – VP ARCHVIZ KITS by VIZPARK .

VP ARCHVIZ COMPLETE is an extensive production-ready asset collection for MODO. With over 300 3D models of trees, grasses, shrubs, interior plants, boulders and realistic fruits together with 30 HDRI environments and 75 wall and floor materials you will enrich any architectural scene and create professional looking images easily. The included browser presets can be added with drag-and-drop workflow to change lighting moods or surround buildings with nature. The 75 brick wall and tiled floor materials can be used for any type of architecture, from modern to old, high to low and small to large, since all materials are seamlessly tileable and ready-to-use.

You don’t need to be a gardener to add realistic looking forests and grass fields to your scene, since well-prepared replicator presets and sample scenes are included. The included demo scene is a great starting point to try out different assets or learn about hdri lighting, texturing or foliage creation.

This collection includes everything for a successful architectural visualization, at a fraction of the cost and time normally required at this level of quality.

ARCHVIZ COMPLETE feature list:

  • Extensive collection of high quality plant models, fruit models, materials and hdris
  • Ideal to create realistic environments and interior decoration
  • Browser presets for all models, materials, environments for easy drag and drop
  • New physical shaders for wall and floor materials and fruit models
  • Demo scene included to study lighting, texturing or to try out assets

WHAT IS INCLUDED WITH THE ARCHVIZ KIT?

  • Over 300 models of highly realistic plants, boulders, fruits
  • 86 physical materials of brick walls, tiled floors and grounds
  • 30 HDRI Skydome environments for realistic lighting
  • Demo scene with grass, trees and 5 cameras (2 exterior, 3 interior)

BUY Now and  SAVE 20% WITH INTRODUCTORY PRICING

Choose from ARCHVIZ Basic or Complete.

ARCHVIZ CompleteARCHVIZ Basic
REAL GRASS

complete grass

  • 122 REAL GRASS models
  • 15 grass field replicator scenes
  • 11 ground materials
REAL GRASS

basic grass

  • 18 REAL GRASS models
  • 2 grass field replicator scenes
  • 4 ground materials
REAL TREES

complete trees

  • 60 Tree models
  • 6 Forest replicator presets
REAL TREES

  • 12 Tree models
  • 1 Forest replicator presets
REAL BOULDERS

COMPLETE BOULDERS

  • 15 photo-scanned boulder models
REAL BOULDERS

BASIC BOULDERS

  • 3 photo-scanned boulder models
REAL FRUITS

COMPLETE FRUITS

  • 68 Single fruit models
  • 19 Fruits in bowls
REAL FRUITS

BASIC FRUITS

  • 11 Single fruit models
  • 3 Fruits in bowls
REAL SHRUBS

COMPLETE SHRUBS

  • 10 Azalea shrubs models
REAL SHRUBS

BASIC SHRUBS

  • 3 Azalea shrubs models
INTERIOR PLANTS

  • 40 Interior plant models
INTERIOR PLANTS

  • 5 Interior plant models
HDRI SKYDOMES

COMPLETE SKYDOMES

  • 30 Skydome environments
HDRI SKYDOMES

BASIC SKYDOMES

  • 5 Skydome environments
WALLS AND FLOORS

COMPLETE WALLS

  • 24 Aged Walls physical materials
  • 12 Modern Walls physical materials
  • 20 Standard Walls physical materials
  • 19 Stone Floors physical materials
  • 1 Wood Parquet physical material
WALLS AND FLOORS

BASIC WALLS

  • 6 Aged Walls physical materials
  • 4 Modern Walls physical materials
  • 4 Standard Walls physical materials
  • 3 Stone Floors physical materials
  • 1 Wood Parquet physical material

 

BUY Now and  SAVE 20% WITH INTRODUCTORY PRICING

Register for Chaos Group VRay Event : V-Ray Days in Dubai 2015

On November 16 Chaos Group will come in Dubai for the unique V-Ray Day Dubai. Come to learn and discuss V-Ray for architecture, design, VFX and animation. As an added treat, architectural visualization expert Jorge Barrero will guide us through creating the world’s first 3D printed office building.

The Architecture and Design sessions will showcase the latest VRay features for the industry, having a masterclass on cutting edge VR projects in V-Ray 3.2 for Autodesk 3ds Max.

The VFX sessions will focus on innovations in effects and animation, V-Ray for NUKE features and workflows, and rendering complex characters with V-Ray 3.1 for Autodesk Maya.

V-Ray Days Dubai 2015 is a free event and open for all.

The complete schedule of Vray days Dubai 2015 is as follows :

The Event: 

V-Ray Day Dubai 2015 

When and Where:

Date: November 16, 2015
Location: Millennium Plaza Hotel Dubai, Sheikh Zayed Road, Dubai, United Arab Emirates

The program:

The event will be a whole day event.

Morning session: Architecture and Design
9:00 АМ – 9:30 АМ – Registration and reception
9:30 АМ- 10:15 АМ – The latest in V-Ray for architecture and design
10:15 АМ – 11:15 AM – The 3D printed office of the future in Dubai with Jorge Barrero, Gensler
11:15 AM – 11:30 AM – Break
11:30 АМ – 12:30 PM – Rendering VR projects with V-Ray 3.2 for 3ds Max – a workflow master class

Afternoon session: VFX
1:30 PM – 2:00 PM – Registration and reception
2:00 PM – 2:30 PM – The latest advances in V-Ray technology for VFX and Animation
2:30 PM – 3:30 PM – Rendering complex characters with V-Ray 3.1 for Maya master class
3:30 PM – 3:45 PM – Break
3:45 PM – 4:30 PM – Rendering for compositors – presenting V-Ray for NUKE

 

REGISTER here for the event.

The Event Highlights:

The 3D Printed Office of the Future in Dubai: A Case Study by Jorge Barrero, Gensler

Dubai isn’t just hosting a V-Ray Day – in the near future it’s set to become home to the world’s very first 3D printed office. The fully functional 2,000 square foot building will be created with a 20-foot tall 3D printer, and even its furniture will be 3D printed.

We’re pleased to welcome Jorge Barrero, Senior Associate at Gensler, to present a talk on this exciting and innovative new building. He’ll discuss how additive manufacturing works, 3D printed homes around the world, and the stages required to complete the office in Dubai.

 

Rendering VR projects with V-Ray 3.2 for 3ds Max

Chaos Group’s CG specialist Lyudmil Vanev will focus on the latest V-Ray features for the architecture and design industry, including a master class on cutting edge VR projects in V-Ray 3.2 for 3ds Max.

Lyudmil will guide you through the process of setting up a scene for VR, including how to deal with the challenges in lighting, creating realistic materials and management of heavy geometry. Through working on a production-ready scene you will learn unique tips and tricks to achieve fast rendering and physically accurate results in stereoscopic mode.

 

Rendering complex characters with V-Ray 3.1 for Maya master class

In this master class Chaos Group’s Lyudmil Vanev will show you how to build a character scene, highlighting workflow benefits in V-Ray 3.1 for Maya. You will learn about the latest render optimizations, find out how to manage heavy geometry, and easily overcome the most common issues of the character rendering.

 

Rendering for compositors – presenting V-Ray for NUKE

V-Ray expert Lyudmil Vanev will demonstrate a new approach to creating a workflow for compositors, from layout, lighting, materials, texture assignment and rendering, using the raytracing powers of V-Ray for NUKE. It’s the first time this has been shown off in the UAE, so don’t miss it!

 

Jorge Barrero – Senior Associate at Gensler 

Jorge Barrero is a senior architectural designer and digital design leader for international firm Gensler. He has 17 years of experience in the architecture and design visualization industry. He has taught a digital visualization studio at Harrington College of Design. He’s been a word contributor to 3D World Magazine published in the United Kingdom, and his visualization work has been published in the EXPOSE digital art book series published in Australia. He’s been a speaker at SIGGRAPH and Vismasters Design, Modeling, and Visualization conferences. As leader of Gensler’s visualization community, he leads the effort to explore and implement new digital design tools for the firm.

 

Lyudmil Vanev – CG Specialist, Chaos Group

Lyudmil is a CG professional with more than 10 years’ experience in the field of architectural visualization, animation and visual effects. Before joining Chaos Group, he worked as a CG specialist and compositor at some of the biggest VFX studios in Bulgaria.  Lyudmil joined the Chaos Group CG team in 2014 and since then he’s focused on helping companies and professionals get the best out of V-Ray rendering engine.

 

A WHOLE DAY OF KNOWLEDGE SHARING!

So, what are you waiting for?

Register here – it’s free!