Chaos Group

V-Ray 2.0 for SketchUp: End of Support

From February 5, Chaos Group will no longer provide technical help and updates for V-Ray 2.0.

Here’s everything you need to know — including what to do Next.
We’re writing to let you know that Chaos Group’s support for V-Ray 2.0 for SketchUp will cease on February 5, 2019. While your 2.0 license will continue to work, after that date you will:not have on-demand access to V-Ray 2.0 for SketchUp builds no longer have assisted technical support from Chaos Groupreceive no software updatesnot be eligible for upgrade to V-Ray Next for SketchUp 

So what’s Next?
Now is the perfect time to upgrade. In a couple of weeks, Chaos Group will release V-Ray Next for SketchUp, a feature-packed  brand new version of your favorite SketchUp renderer.

Choose one of the options below and you’ll continue to get Chaos Group’s
first-class technical and operations support, access to future updates andupgrades — and a shiny new version of V-Ray.

Switch to an Annual License
Our subscription model is packed with benefits, including:- Cost-effectiveness and simplified scalability
Low initial cost, which is great for freelancers, small and medium businesses.
Free minor updates and major upgrades released during the license validity period
Free technical and operations support

Upgrade to V-Ray 3.0 for SketchUp before February 5th 
If the perpetual licensing model suits your needs, it may be wise to upgrade to V-Ray 3.0 for SketchUp before February 5. With this option, you’ll keep your access to Chaos Group’s technical support and you can purchase an upgrade to V-Ray Next for SketchUp when needed.

Upgrade to V-Ray 3.0 for SketchUp and become eligible for upgrade to V-Ray Next for SketchUp

Purchase Annual Rent license V-Ray 3.0 for SketchUp and be eligible for free upgrade to V-Ray Next for SketchUp

Please contact us for additional information.

Chaos Group launches V-Ray Next for 3ds Max

Chaos Group has officially launched V-Ray Next for 3ds Max, the long-awaited major update to its production renderer, following five months in public beta.

The release was announced earlier this morning at the company’s Total Chaos user event, with the software actually expected to become available to users next week.

New ‘Scene Intelligence’ features, new V-Ray GPU rendering architecture, overall speed boosts
A major overhaul of V-Ray’s two-decades-old code base, V-Ray Next promises a boost in overall rendering performance of “up to 25 percent”, according to Chaos Group CTO Vlado Koylazov.

The speed gains are augmented by two of V-Ray Next’s key changes: new ‘Scene Intelligence’ features designed to simplify the set-up of complex scenes, and V-Ray GPU, its new GPU rendering architecture.

Other key features include Nvidia’s AI-based OptiX render denoiser, a new physiologically plausible hair shader, a new V-Ray Switch material for look dev work, and a scene lighting analysis system.

Pipeline improvements include support for layered Alembic files, and the V-Ray Plugin material and texture, which enable users to load any material or texture from the standalone edition of the renderer.


Pricing and availability
V-Ray Next for 3ds Max is expected to become available to users next week. The software is compatible with 64-bit 3ds Max 2013 and above, running on Windows 7 and above.

The release marks a change of pricing, with a workstation licence and one render node now costing $1,180: up $140 from version 3.x. Rental pricing now starts at $470/year, down $50/year on 3.x.

Read an overview of the new features in V-Ray Next for 3ds Max on Chaos Group’s product page

Read a full list of new features in V-Ray Next for 3ds Max in the online release notes


Chaos Group V-Ray 3.6 for Sketchup is Now Available – Compatible with SketchUp 2018

V-Ray 3.6 for Sketchup is now fully compatible with Sketchup 2018, adds new viewport rendering, more powerful GPU rendering, new adaptive lights and much more. Free update for V-Ray 3.x for SketchUp customers.

V-Ray for SketchUp comes with all the lighting, shading and rendering tools you need to create professional photoreal imagery and animations.

V-Ray 3 is the smartest and fastest rendering solution for SketchUp. Its twin-engine rendering architecture is built to take full advantage of the latest CPU and GPU computing technology. With a full suite of creative tools, V-Ray lets you render anything and everything – from quick design models to your most detailed 3D scenes.

What’s new in V-Ray 3.6 for Sketchup?

  • Viewport rendering: With new Viewport rendering, you can easily select and render multiple regions at once, and quickly blend between your V-Ray render and SketchUp model using +/- hotkeys to control opacity.
  • Powerful GPU rendering: Faster, more powerful GPU rendering with added support for aerial perspective, displacement, subsurface scattering, matte/shadows, and more.
  • Hybrid GPU+CPU rendering: V-Ray GPU running on NVIDIA CUDA can take full advantage of all available hardware, including CPUs and GPUs.
  • Adaptive Lights: For scenes with lots of lights, Adaptive Lights mode can cut render times by up to 700%.
  • Smart UI: The entire V-Ray for SketchUp interface is now cleaner and simpler, with better support for 4K monitors.
  • File Manager: Manage all of your scene files in one place. Set file paths, create scene archives, and keep track of assets like textures, IES files, and proxy objects.
  • V-Ray Color picker: A new color picker that’s simple and powerful. Select color values in Screen sRGB (0–255) or Rendering (0.0–1.0) color space.
  • V-Ray Scene import: Import and render V-Ray scenes (.vrscene) from other applications such as 3ds Max, Rhino, and Revit.
  • Sunlight studies: Create sunlight & shadow studies with SketchUp sun animation.
  • Fog: Give your scenes depth with new realistic 3D fog and light scattering effects.
  • New texture maps: Fine-tune the look of your scene with new gradient, color temperature and procedural noise texture maps.
  • 2D displacement: Quickly add surface detail without extra modeling with optimized 2D displacement — perfect for architectural materials like brick and stone.
  • Animated proxy objects: Easily add pre-animated 3D objects like walking people and trees blowing in the wind with animated V-Ray proxies.
  • Proxy previews: Control the look of V-Ray proxies in the SketchUp viewport. Select from Whole mesh, Bounding box, Point (Origin), and the new low poly Proxy preview mode.
  • Better viewport materials: Get a more accurate preview of your V-Ray materials in the SketchUp viewport.
  • Better denoising: The V-Ray Denoiser is easier to set up, and you can change settings after you render.

Free update for V-Ray 3.x for SketchUp customers.

For a full list of new features and improvements, see the release notes.

Chaos Group V-Ray for Revit is now available

Professional Rendering for Architects and Designers

Architects must make thousands of design decisions throughout the life of a project, and the best way for them to evaluate the options is to generate realistic images from their 3D building model. With V-Ray for Revit, they can review design options quickly and easily and make informed choices faster.

V-Ray for Revit lets architects render professional-quality, high-resolution images directly from their Revit model and helps them make critical design decisions.

Product highlights

  • Create photorealistic imagery fast with a familiar and easy to use interface
  • Review and present designs fast with simple VR tools
  • Special material overrides for diagrammatic renderings
  • Advanced image post-processing

Purchase V-Ray for Revit here

Phoenix FD 3.0 for 3ds Max is now available!

Phoenix FD 3 for 3ds Max is now available and the latest version is packed with new and improved features.


Phoenix FD is an all-in one solution for fluid dynamics. With an improved fire and smoke solver and powerful liquid FLIP solver, you can simulate realistic fire, smoke, liquids, ocean waves, splashes, spray, and mist faster than ever before.


Built for 3D artists who want to create dynamic FX using quick presets, fast setup and intuitive controls.


Preview and render interactively in the viewport. Adjust simulations on the fly.


Create all types of physically-based fluid effects with fast, flexible controls for rendering, retiming and refining simulations.


Integrated seamlessly into 3ds Max and optimized to render with V-Ray.


Compatible with top industry tools such as Alembic, Krakatoa, Stoke MX and OpenVDB.

With the release of Phoenix FD 3 for 3ds Max, Chaos Group is offering a special bundle promotion for both new license and upgrades.

New seats of V-Ray 3 for 3ds Max and Phoenix FD:
€1000 / $1,390 / £860 (save 26%)

Upgrade to V-Ray 3 for 3ds Max and add Phoenix FD:
€550 / $760 / £470 (save 39%)

Chaos Group V-Ray 3 for Maya – Now Compatible with Maya 2017

The latest versions of V-Ray for Maya are packed with features that make rendering faster and easier.

V-Ray 3 for Maya is a full suite of physically-based lighting, shading and rendering tools tightly integrated into Autodesk Maya.  V-Ray 3.0 for Maya focuses on artist productivity and delivers a powerful new set of features and improvements to speed up lighting, look development and rendering workflows.

What’s new in V-Ray for Maya v3.4.04:

V-Ray Support for Maya 2017

Denoiser – the V-Ray denoiser automatically removes noise and cuts render times by up to 50% with GPU acceleration. V-Ray’s denoting technology is non-destructive, providing the original render and the denoised version for even more control.

New set-up – with the last service pack, V-Ray 3.4 for Maya, we rolled out a new user interface set-up, making it faster and easier to get started.

Distributed rendering – distributed rendering makes it possible to render on multiple computers working in parallel, making it faster and more cost efficient. Customers can use distributed rendering for V-Ray 3 for Maya by purchasing an additional render node. Because there’s no need to purchase a separate floating workstation license, the cost of rendering is reduced by 75%.

Customers can download the update here (must be logged in)

V-Ray Middle East Roadshow May 10 – 16, 2016

This May, Chaos Group will head on a full-scale roadshow in the Middle East, with three day-long events dedicated to architectural visualization, product design and visual effects.

We kick off our roadshow in Dubai, where we’ll introduce Chaos Group’s exciting new product lineup. Our roadshow will then head to Abu Dhabi and will finally conclude in Doha.

In the morning session, we’ll look at how V-Ray can help the architecture and design industries. CG specialist Kalina Panteleeva will deliver an exclusive demonstration of V-Ray for Revit, followed by the Middle Eastern debut of a masterclass in rendering immersive VR projects with V-Ray 3.3 for 3ds Max.

For the afternoon session, Kalina will cover visualization and animation, with another exclusive presentation on V-Ray 3.0 for SketchUp, and V-Ray 3.3 for Maya.

Check the event details below:

V-Ray Middle East Roadshow – Dubai
May 10, 2016
Location: Millennium Plaza Hotel Dubai | Sheikh Zayed Road, Dubai, UAE
Register here

V-Ray Middle East Roadshow – Abu Dhabi
Date: May 12, 2016
Location: Hotel Intercontinental | King Abdullah bin Abdul Aziz, Al Saud Street, Abu Dhabi, UAE
Register here

V-Ray Middle East Roadshow – Doha
Date: May 16, 2016
Location: La Cigalle Hotel | Suhaim Bin Hamad Street, Al Sadd Area, Doha, Qatar
Register here


If you have any questions, requests or would like additional information, contact us on Phone: + 971 4 551 6636.


Chaos Group releases V-Ray 3.3 for Nuke

Chaos Group has released V-Ray 3.3 for Nuke, making “200+ updates” previously only available in the 3ds Max and Maya versions of the V-Ray renderer, and further improving its integration with the compositing software.

“When people think of Nuke, they usually don’t think of rendering,” said Vlado Koylazov, CTO of Chaos Group. “Now artists can create a 3D scene using the same nodal workflow used throughout Nuke.”

New features from recent updates to the V-Ray for 3ds Max
Some of the main changes in V-Ray 3.3 for Nuke will be familiar to users of the other versions of the renderer.

The update adds support for the VR camera types added in V-Ray 3.2 for 3ds Max and the new Variance Based Adaptive Sampler added in version 3.3 of both the 3ds Max and Maya versions.

In addition, the Nuke integration now supports V-Ray’s sun and sky system, its physical camera, the VRay2SidedMtl material for thin translucent objects, plus updates to layered materials and render masks.

Deeper integration between V-Ray and Nuke
But just as importantly, the update also lets Nuke users access all of the standalone edition of V-Ray’s render modes – bucket, progressive and the V-Ray RT interactive preview – via the new VRayTranslator node.

The new VRayVRscene node lets Nuke users “import, export and control” files in V-Ray’s .vrscene format, including the option to “preview, instance and transform” them.

Updated 28 April: We asked Chaos Group for more details on what the new node does over V-Ray for Nuke’s existing ability to handle .vrscene files.

They told us that it enables users to import a single .vrscene multiple times, apply transformations to a loaded scene, and enable or disable imported lights. It should also handle geometry-heavy scenes more efficiently.

In addition, users can control V-Ray instanced proxy objects with Nuke particles, and the “improved” VRayVelocity render element now plays nicely with Nuke when generating motion blur as a post effect.

There’s also what seems to be an entirely new node, VRayTexNoise, for generating procedural 3D noise, although we’ve contacted the Chaos Group to confirm that, and will update when we hear back.

Updated 28 April: Kinda. It’s “similar to 3ds Max noise”, according to Chaos Group.

Pricing and availability
V-Ray for Nuke is available now for Nuke 7 and above on 64-bit Windows and Linux. The update is free to registered users.

A new workstation licence, which includes one floating user licence and one floating render node, costs $1,040. The software can render using existing V-Ray 3.x for 3ds Max and Maya render node licenses.

Read a full list of new features in V-Ray 3.3 for Nuke

Chaos Group releases V-Ray 3.3 for 3ds Max

Chaos Group has released V-Ray 3.3 for 3ds Max, another sizeable free update to the renderer, also referred to in some of the online documentation as Service Pack 3.

The update boosts render speed by up to 50% across the board, and adds an entire new sampling system.

Improved render speed, new sampling system
The most immediately obvious change in V-Ray 3.3 will probably be raw speed: Chaos Group is claiming a 20-50% speed increase when rendering “most scenes”.

The other big addition is the new variance-based adaptive sampler (VBAS), which promises better sampling of the lightest and darkest areas of an image, and more consistent noise removal.

According to Chaos Group, VBAS means that the final quality of a render is less dependent on materials and lighting settings, and that sampling of alpha channels is improved, especially with DoF or motion blur.

The new sampler works in both bucket and progressive rendering modes.

Over 25 more new features
However, there are also over 25 other new or updated features. They’re summarised well by Chaos Group’s official news release, so we’ve reproduced the relevant section here in full:

A. New features

New Global Defaults

  • Variance-based adaptive sampler enabled by default
  • Automatic sampling of lights and materials – removing the need to set subdivisions manually

Ray Traced Rounded Corners

  • Perfectly smooth edges at render time with no additional modeling – based on licensed technology from NVIDIA
  • Advanced edge detection with support for concave and convex surfaces simultaneously
  • Works with separate objects, VRayProxy objects, displaced objects, etc.

New Sky Model and Aerial Perspective

  • Hosek sky model to simulate more natural looking skies
  • Ground color option for VRaySun and VRaySky
  • Aerial perspective for efficient and realistic atmospheric depth

Triplanar Mapping

  • Fast, seamless textures without UVs
  • Control over edge blending and texture parameters, including randomization
  • Works on procedural geometry

Improved V-Ray Clipper with Render-Time Booleans

  • Supports cutaways using any arbitrary mesh

Stochastic Flakes

  • Ultra-realistic materials with sparkle effects like snow, sand, and car paints

B. Updated features

Global Illumination

  • More robust handling of reflective GI caustics, better light propagation, and more natural illumination of interior scenes
  • Distributed light cache for faster calculations with distributed rendering

GPU Rendering

  • More texture nodes – MultiTexture, VRayMultiSubTex, ColorCorrection, etc.
  • Proxy objects with hair and particles
  • VRayFur and VRayPlane objects
  • Light include/exclude lists

Progressive Sampler

  • Dynamic noise threshold leads to more uniform noise distribution
  • Improved sub-pixel filtering
  • Improved CPU utilization

Volume Rendering

  • Faster volume rendering with probabilistic sampling


  • Faster rendering of proxy objects and instances

Pricing and availability
V-Ray 3.3 for 3ds Max is available now. The update is free to registered users. New licences of V-Ray 3.3 for 3ds Max cost $1,040, including one render node; individual render nodes cost $350 each.

Read more about the new features in V-Ray 3.3 for 3ds Max on the product website

V-Ray for Revit Public Beta is now available

Chaos Group announces the V-Ray for Revit Public Beta. Intelligently integrated into Autodesk Revit, V-Ray’s core rendering technology has been tailored to meet the needs of architects at all stages of the design process – from concepting to VR.

V-Ray for Revit has been designed to fit seamlessly into production, providing powerful rendering with streamlined controls. A familiar interface and easy-to-use presets help new users start taking advantage of V-Ray’s proven capabilities quickly; while advanced post-processing and a stereoscopic VR camera set them up for creative success down the line.

“At last, V-Ray for Revit can complement our current digital design toolset!” said Jorge Barrero, Senior Associate at Gensler. “It’s already fast and dependable, and since it supports all V-Ray packages, it’s going to be the connective tissue that ties many of our digital design tools together.”

V-Ray for Revit establishes a unified visualization pipeline, linking together V-Ray for SketchUp, Rhino and 3ds Max, which will make projects more efficient, and designs more reliable as they move across multiple platforms. Revit cameras, lighting and materials are all supported as well, ensuring a simple adoption process.

“V-Ray for Revit fills a major gap in design development,” said Brian Russell, V-Ray for Revit project manager. “Now anyone can get exciting, predictable results at any stage of the project.”
V-Ray for Revit supports:
-Revit Architecture 2015, 2016
-Revit MEP 2015, 2016
-Revit Structure 2015, 2016
-Revit “Onebox” (Building Design Suite) 2015, 2016

To try V-Ray for Revit, create an account or login at, then register here. If you have any questions about V-Ray for Revit or the public beta, contact ChaosGroup.