V-Ray

Chaos Group launches V-Ray Next for 3ds Max

Chaos Group has officially launched V-Ray Next for 3ds Max, the long-awaited major update to its production renderer, following five months in public beta.

The release was announced earlier this morning at the company’s Total Chaos user event, with the software actually expected to become available to users next week.

New ‘Scene Intelligence’ features, new V-Ray GPU rendering architecture, overall speed boosts
A major overhaul of V-Ray’s two-decades-old code base, V-Ray Next promises a boost in overall rendering performance of “up to 25 percent”, according to Chaos Group CTO Vlado Koylazov.

The speed gains are augmented by two of V-Ray Next’s key changes: new ‘Scene Intelligence’ features designed to simplify the set-up of complex scenes, and V-Ray GPU, its new GPU rendering architecture.

Other key features include Nvidia’s AI-based OptiX render denoiser, a new physiologically plausible hair shader, a new V-Ray Switch material for look dev work, and a scene lighting analysis system.

Pipeline improvements include support for layered Alembic files, and the V-Ray Plugin material and texture, which enable users to load any material or texture from the standalone edition of the renderer.

 

Pricing and availability
V-Ray Next for 3ds Max is expected to become available to users next week. The software is compatible with 64-bit 3ds Max 2013 and above, running on Windows 7 and above.

The release marks a change of pricing, with a workstation licence and one render node now costing $1,180: up $140 from version 3.x. Rental pricing now starts at $470/year, down $50/year on 3.x.

Read an overview of the new features in V-Ray Next for 3ds Max on Chaos Group’s product page

Read a full list of new features in V-Ray Next for 3ds Max in the online release notes

 

Chaos Group V-Ray 3.6 for Sketchup is Now Available – Compatible with SketchUp 2018

V-Ray 3.6 for Sketchup is now fully compatible with Sketchup 2018, adds new viewport rendering, more powerful GPU rendering, new adaptive lights and much more. Free update for V-Ray 3.x for SketchUp customers.

V-Ray for SketchUp comes with all the lighting, shading and rendering tools you need to create professional photoreal imagery and animations.

V-Ray 3 is the smartest and fastest rendering solution for SketchUp. Its twin-engine rendering architecture is built to take full advantage of the latest CPU and GPU computing technology. With a full suite of creative tools, V-Ray lets you render anything and everything – from quick design models to your most detailed 3D scenes.

What’s new in V-Ray 3.6 for Sketchup?

  • Viewport rendering: With new Viewport rendering, you can easily select and render multiple regions at once, and quickly blend between your V-Ray render and SketchUp model using +/- hotkeys to control opacity.
  • Powerful GPU rendering: Faster, more powerful GPU rendering with added support for aerial perspective, displacement, subsurface scattering, matte/shadows, and more.
  • Hybrid GPU+CPU rendering: V-Ray GPU running on NVIDIA CUDA can take full advantage of all available hardware, including CPUs and GPUs.
  • Adaptive Lights: For scenes with lots of lights, Adaptive Lights mode can cut render times by up to 700%.
  • Smart UI: The entire V-Ray for SketchUp interface is now cleaner and simpler, with better support for 4K monitors.
  • File Manager: Manage all of your scene files in one place. Set file paths, create scene archives, and keep track of assets like textures, IES files, and proxy objects.
  • V-Ray Color picker: A new color picker that’s simple and powerful. Select color values in Screen sRGB (0–255) or Rendering (0.0–1.0) color space.
  • V-Ray Scene import: Import and render V-Ray scenes (.vrscene) from other applications such as 3ds Max, Rhino, and Revit.
  • Sunlight studies: Create sunlight & shadow studies with SketchUp sun animation.
  • Fog: Give your scenes depth with new realistic 3D fog and light scattering effects.
  • New texture maps: Fine-tune the look of your scene with new gradient, color temperature and procedural noise texture maps.
  • 2D displacement: Quickly add surface detail without extra modeling with optimized 2D displacement — perfect for architectural materials like brick and stone.
  • Animated proxy objects: Easily add pre-animated 3D objects like walking people and trees blowing in the wind with animated V-Ray proxies.
  • Proxy previews: Control the look of V-Ray proxies in the SketchUp viewport. Select from Whole mesh, Bounding box, Point (Origin), and the new low poly Proxy preview mode.
  • Better viewport materials: Get a more accurate preview of your V-Ray materials in the SketchUp viewport.
  • Better denoising: The V-Ray Denoiser is easier to set up, and you can change settings after you render.

Free update for V-Ray 3.x for SketchUp customers.

For a full list of new features and improvements, see the release notes.

Chaos Group V-Ray for Revit is now available

Professional Rendering for Architects and Designers

Architects must make thousands of design decisions throughout the life of a project, and the best way for them to evaluate the options is to generate realistic images from their 3D building model. With V-Ray for Revit, they can review design options quickly and easily and make informed choices faster.

V-Ray for Revit lets architects render professional-quality, high-resolution images directly from their Revit model and helps them make critical design decisions.

Product highlights

  • Create photorealistic imagery fast with a familiar and easy to use interface
  • Review and present designs fast with simple VR tools
  • Special material overrides for diagrammatic renderings
  • Advanced image post-processing

Purchase V-Ray for Revit here

Chaos Group V-Ray 3 for Maya – Now Compatible with Maya 2017

The latest versions of V-Ray for Maya are packed with features that make rendering faster and easier.

V-Ray 3 for Maya is a full suite of physically-based lighting, shading and rendering tools tightly integrated into Autodesk Maya.  V-Ray 3.0 for Maya focuses on artist productivity and delivers a powerful new set of features and improvements to speed up lighting, look development and rendering workflows.

What’s new in V-Ray for Maya v3.4.04:

V-Ray Support for Maya 2017

Denoiser – the V-Ray denoiser automatically removes noise and cuts render times by up to 50% with GPU acceleration. V-Ray’s denoting technology is non-destructive, providing the original render and the denoised version for even more control.

New set-up – with the last service pack, V-Ray 3.4 for Maya, we rolled out a new user interface set-up, making it faster and easier to get started.

Distributed rendering – distributed rendering makes it possible to render on multiple computers working in parallel, making it faster and more cost efficient. Customers can use distributed rendering for V-Ray 3 for Maya by purchasing an additional render node. Because there’s no need to purchase a separate floating workstation license, the cost of rendering is reduced by 75%.

Customers can download the update here (must be logged in)
http://www.chaosgroup.com/en/2/downloads.html?s=v-ray-maya

V-Ray for ‪‎MODO‬ is now available!

V-Ray for MODO seamlessly integrates production-proven rendering capabilities into MODO’s native workflow. Choose between multicore CPU and GPU-accelerated rendering for complete creative control and fast results. Built to handle the toughest projects and biggest scenes, V-Ray for MODO will fit into any production pipeline. See why top artists and designers rely on V-Ray every day to create award-winning designs and visual effects.

Rendering

Powerful CPU rendering

Render photoreal images and animations with V-Ray’s highly-optimized, adaptive ray tracing technology.

Incredibly fast GPU rendering

Get an added speed boost with GPU-accelerated look development and final frame rendering.

Distributed rendering

Leverage the full power of multiple computers working together to render a single frame.

V-Ray Denoiser

Automatically remove noise and cut render times by up to 50%.

 

Lighting

Global Illumination

Choose from ray traced or hybrid GI methods for the right balance of quality and speed.

Accurate lights

Render accurate and artistic lighting with a wide range of light types, shapes and controls.

 

Shading

Physical materials

Create node-based physical materials with multiple layers, and add GTR/ GGX highlights for great looking reflections.

Unique shaders

For specialized materials, choose from a selection of purpose-built shaders for car paint, subsurface scattering, hair, skin and more.

Ray traced rounded corners

Generate perfectly smooth edges at render-time with no extra modeling.

Triplanar mapping

Quickly apply seamless textures without UVs.

 

Cameras

Photoreal cameras

Simulate any camera and lens with controls for exposure, depth of field and motion blur.

Virtual Reality

Render VR-ready content for popular virtual reality headsets.

 

Geometry

Proxy objects

Fit massive scenes in memory and cut render times using load-on-demand proxy objects.

V-Ray scene exchange

Import ready-to-render V-Ray scene files exported from V-Ray for 3ds Max.

Hair & fur

Import Alembic hair and fur as proxy geometry and render using V-Ray’s optimized hair shader.

V-Ray Clipper

Create complex cutaways and sections by subtracting any mesh object.

Volume rendering

Render optimized volumetric effects and import OpenVDB files from Realflow and Houdini.

 

Compositing

Render elements

Output a complete set of beauty, utility and matte passes for total control in compositing – including deep compositing.

V-Ray Frame Buffer

Track render history, adjust colors and control final image output using advanced color management.

 

System requirements

Windows XP (SP3 or higher), Windows Vista (SP2 or higher), Windows 7, Windows 8, and Windows 10 (64 bit versions only)
Mac OS X 10.9, 10.10, and 10.11
Compatible with MODO 701, 801, 901, 902, 10.0, 10.1

Save 20% on V-Ray for MODO through July 20, 2016.

V-Ray Middle East Roadshow May 10 – 16, 2016


Description: http://www.chaosgroup.com/public_images/V-Ray_MIDDLE-EAST_ROADSHOW_600x400px.jpg
This May, Chaos Group will head on a full-scale roadshow in the Middle East, with three day-long events dedicated to architectural visualization, product design and visual effects.

We kick off our roadshow in Dubai, where we’ll introduce Chaos Group’s exciting new product lineup. Our roadshow will then head to Abu Dhabi and will finally conclude in Doha.

In the morning session, we’ll look at how V-Ray can help the architecture and design industries. CG specialist Kalina Panteleeva will deliver an exclusive demonstration of V-Ray for Revit, followed by the Middle Eastern debut of a masterclass in rendering immersive VR projects with V-Ray 3.3 for 3ds Max.

For the afternoon session, Kalina will cover visualization and animation, with another exclusive presentation on V-Ray 3.0 for SketchUp, and V-Ray 3.3 for Maya.

Check the event details below:

V-Ray Middle East Roadshow – Dubai
Date:
May 10, 2016
Location: Millennium Plaza Hotel Dubai | Sheikh Zayed Road, Dubai, UAE
Register here

V-Ray Middle East Roadshow – Abu Dhabi
Date: May 12, 2016
Location: Hotel Intercontinental | King Abdullah bin Abdul Aziz, Al Saud Street, Abu Dhabi, UAE
Register here

V-Ray Middle East Roadshow – Doha
Date: May 16, 2016
Location: La Cigalle Hotel | Suhaim Bin Hamad Street, Al Sadd Area, Doha, Qatar
Register here

 

If you have any questions, requests or would like additional information, contact us on Phone: + 971 4 551 6636.

 

V-Ray for Revit Public Beta is now available

Chaos Group announces the V-Ray for Revit Public Beta. Intelligently integrated into Autodesk Revit, V-Ray’s core rendering technology has been tailored to meet the needs of architects at all stages of the design process – from concepting to VR.

V-Ray for Revit has been designed to fit seamlessly into production, providing powerful rendering with streamlined controls. A familiar interface and easy-to-use presets help new users start taking advantage of V-Ray’s proven capabilities quickly; while advanced post-processing and a stereoscopic VR camera set them up for creative success down the line.

“At last, V-Ray for Revit can complement our current digital design toolset!” said Jorge Barrero, Senior Associate at Gensler. “It’s already fast and dependable, and since it supports all V-Ray packages, it’s going to be the connective tissue that ties many of our digital design tools together.”

V-Ray for Revit establishes a unified visualization pipeline, linking together V-Ray for SketchUp, Rhino and 3ds Max, which will make projects more efficient, and designs more reliable as they move across multiple platforms. Revit cameras, lighting and materials are all supported as well, ensuring a simple adoption process.

“V-Ray for Revit fills a major gap in design development,” said Brian Russell, V-Ray for Revit project manager. “Now anyone can get exciting, predictable results at any stage of the project.”
V-Ray for Revit supports:
-Revit Architecture 2015, 2016
-Revit MEP 2015, 2016
-Revit Structure 2015, 2016
-Revit “Onebox” (Building Design Suite) 2015, 2016

To try V-Ray for Revit, create an account or login at chaosgroup.com, then register here. If you have any questions about V-Ray for Revit or the public beta, contact ChaosGroup.